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What about making the pyramid weaker?
+1
Maps like gwars and herofest are best of 1 decider maps because usually those maps last longer than the likes of smosh for example. The reason the decider is random is to add a bit of fun and exitment to the tourney and to encourage people to practice all the maps. As Cory was saying it makes picking a winner harder and thats a good thing. The random idea should also throw in a few surprises and it should keep everyone on their toes each round. Plus it gives everyone more of an apportunity to play their favourite maps as apposed to them having to rely on reaching the later stages just to play them.
I get your point, but the fact is some maps are harder then others. So the hardest maps are better suited for the finals and the weaker maps more for the beginning of the tournament.
This is called The Master of bloods 1v1. How can you be a master if you get some freebie win in easy maps.
Graves/Gwarz/Herofest can't be compared to Germs/Smosh/Khans.
If we want to leave things up to easy maps and chance, just call it: a blood tournament. But Master of bloods sounds very prestigious lol.
2+
Meh, maybe in army control, but I think overall Gwarz is harder than khans.
Also, something to think about. No widescreen tool allowed. Widescreen gives unfair advantage to people in maps like smosh. I know when I use it, I can see my spawn and middle, while someone who doesn't have it has to keep moving his camera.
Because if you do not allow it, then I am even more disadvantaged then you are right now Archy.
I play on a laptop so would only get small/mid res.
With widescreen I am able to get a decent size at least!
Is it the same in the tournament lobby?
Gwars is not a difficult map, and I'm tired of people thinking it is. If you have the map knowledge of it, any decent CS player has the chance to win in it unlike Grave and Khans.