10 User(s) làđọc chủ đề này 30 phút vừa qua
0Thành viên10 Khách
0Thành viên10 Khách
Dân số hiện tại:
AoKTS updates (39 Người chơi)
1.6 reward campaing (35 Người chơi)
CBA PathBlood 1.8.0 (31 Người chơi)
Word Association (30 Người chơi)
#ReviveCS - Proposal (20 Người chơi)
New CBA Hero now supports HD / D... (19 Người chơi)
New Voobly Client 2.7 (10 Người chơi)
Chủ đề tích cực nhất tuần qua:
#ReviveCS - Proposal (45 Bài viết)
1.0c shows in game instead of 1.... (10 Bài viết)
New CBA Hero now supports HD / D... (8 Bài viết)
my version shows as 1.0C and oth... (7 Bài viết)
Voobly disappearing without erro... (7 Bài viết)
AYUDA!! LOST CONNECTION TO THE S... (6 Bài viết)
1.6 Out of sync without any play... (4 Bài viết)
Not to mention the fact that CBA and CBA Hero each required one vote to qualify as a map. Same with Zotten and Lustful. Dodgeball on the other hand required only one vote for both versions to qualify. Hence dodgeball can only be chosen once per round, whereas all the bloods and CBs can be chosen multiple times, as long as it's not the same map.
Are you going to respond to this Army? There is a serious hole in your CBA/Hero rule and you wont even address it. Your best argument is "it was like this in Tiw 2016". That doesn't make it right. You have changed and introduced new rules to TiW 2020, but won't consider this? Hmm I wonder why.
There is obviously a huge bloods bias in this tournament, and we all know who that favors. Now you are trying to apply the same rule to lustful and zotten. Why not apply the same rule to bloods then? Can't choose more than one bloods scenario in the same round.
Let's see if you have the courage to make rules that do not exclusively benefit Eot_ and Dy.
Nova [Solely Infantry patrol until 100 kills, select units]
CBX/CBA [automatic spawn, building]
RCB [The most unique map in the pack, nothing to justify here]
Lustful/Zotten/CBX/BYO [Build maps]
Dodgeballs [use one unit to kill one unit]
Gwarz [Hero micro, resource management, tower building, select spawn unit, mixed units]
Woa [stores, resource management, select spawn unit, mixed units]
Graves [resource management, select spawn unit, mixed units]
Smosh [automatic spawn, archers, mid power-up]
Vets [select spawn, mixed units, mid power up]
KM [store spawn area, mixed units, mid power up]
Khans [just destroy tower]
Europe [rm]
I personally have no problem with combining some of those blood maps, if the start game is legitimately played as similarly as mirror cba and hero can be.
Likewise if there was a rule that you can pick certain style of civs that would actually cause the game to play differently then you could pick both. For example you could pick Hero and all infantry CBA.
The rated argument is semi valid though, whilst abandoned, people still rarely play anything that ISNT rated!
Also Screaming and calling army names in a game room when hes actually done a lot to help your clan & make this TIW more suitable for all isnt the best way to approach things.
CBX/CBA [automatic spawn, building]
RCB [The most unique map in the pack, nothing to justify here]
Lustful/Zotten/CBX/BYO [Build maps]
Dodgeballs [use one unit to kill one unit]
Gwarz [Hero micro, resource management, tower building, select spawn unit, mixed units]
Woa [stores, resource management, select spawn unit, mixed units]
Graves [resource management, select spawn unit, mixed units]
Smosh [automatic spawn, archers, mid power-up]
Vets [select spawn, mixed units, mid power up]
KM [store spawn area, mixed units, mid power up]
Khans [just destroy tower]
Europe [rm]
Congrats, you've listed a few elements of each scenario (not comprehensive by any means) and arbitrarily grouped them in a way that suits your preferences.